We opted to set Quake III Test to run in "High-Quality" mode when performing this round of benchmarks, as we suspect most gamers that purchase 600MHz+ PCs equipped with GeForce256 and MAXX cards will do this as well. (No one spends $2,000+ on a PC to play their games in 16-bit color at 640x480 folks).
The Creative SDR GeForce256 card catches up to the MAXX to some degree when the higher quality textures are used in Quake III Test, but the gap widens similarly to the previous Expendable scores as overall resolution is increased.
Even though the MAXX is turning in a 40% better frame rate score than the Creative GeForce256 card in Quake III Test at 1600x1200x32, it's still not nearly enough to allow any serious gamers to call the experience playable. Instead 1024x768x32 seems to be the MAXX's sweet spot, as it recorded a Timdemo1 score of nearly 50fps.